Building Bhakashal - Session Report - Fight!
My Thursday group had a busy session.
The first
thing they did was to meet up with two NPCs that they “rescued” in the
marshlands. The NPCs were plants sent there by a rival House to infiltrate the
group. So far the party believes that the NPCs were genuinely at risk when they found them, and have
no idea that they are spies.
The PCs met with
the two NPCs, a mercenary and a spartan, both reasonably high level (7th
and 8th). They NPCs made the case that they owe an honor debt to the
two PCs that rescued them, and the party is going to think about what to have
them do, either serve as henchmen for a time, or go complete a task for them.
There was some lively debate about how to handle them, but nothing was resolved.
Last session,
Riyan the Raze, a warlock at House Quannar and the leader of a rival faction, sent
one of her allies, Ghanglor Terrick, a 7th level Wind Gyre who had a
Censer of Controlling Air Elementals, to bloody the noses of the party, and
tell them to back off of the Brass Blade Spider’s Guild. Riyan used to run the
city branch of the guild, but when the PCs united the city and Raosk branches
(the task that made them Bhakashal nobles), they took over the newly united
guild. Riyan did not like this and sent Ghanglor to intimidate the party. She was
hoping the party would back off without having to formally confront them and
reveal her loss to the wider city factions.
Well, they
decided to challenge her to a duel. She accepted on behalf of her and Ghanglor.
Duels in
Bhakashal are complex, honor bound exercises. If you show up to the arena alone,
take on a larger group and win, you have earned the respect of the spectators
and other House nobility. If you show up with a small army to take on a single
foe any victory you gain will be stained by dishonor. The goal is to have both
sides be comparable, so the fight is challenging. You can bring in any magic
item you have, any spells, and if you have henchmen, animal companions or
similar things you can bring them as well. You cannot, for example, summon a
monster then enter the arena. Any spell casting has to happen in the arena, not
outside.
If you defeat
your opponent you can choose to slay them or let them live, combatants often
look to the crowd to decide on that. When you are defeated in the arena the
victor can claim you possessions and your title if desired or ask for some concession
of your liking. Essentially the victor has full scope to make demands of the
defeated.
The party conjuror
and the party mercenary were the challengers. The PC conjuror showed up with
his three henchmen, the mercenary showed up alone. Riyan is an 11th
Level Emberi Jantu Magus Warlock at House Quannar. Jantu warlocks make monsters.
She showed up mounted on a gess with a squealer of her own creation on a lead, and
Ghanglor hovering in the air about 10’ up beside her.
Fights between factions within a House bring
out spectators from their allies and their enemies. Plus, of course,
representatives from other Houses, and the general public. Bets were placed;
odds were 2:1 against the PCs as they were relative newcomers. One of them, the
mercenary, was a Bhakashal Lord, the other (a new player) was not. So the fight
was fairly even, two Bhakashal nobility, each with an ally.
Before they arrived in the arena there was a
skirmish between a giant lizard and 4 prisoners, the prisoners got the worst of
that, then the arena was cleared for the main event. Battles between Bhakashal
nobles happen at night.
When the horn was sounded and the fight
began, the party mercenary and one of the conjuror’s henchmen charged, they
were hoping to get to the spell casters before they could cast. The PC conjuror
cast Runic Circle on himself, anticipating that Ghanglor Terrik would summon
an Air elemental (Runic Circle, Bhakashal’s version of Protection
from Evil, hedges out conjured creatures of all kinds). The PC mercenary
and NPC henchmen were headed toward Ghanglor Terrik.
Riyan let the squealer loose and it ran
towards the charging figures. I rolled to see who the squealer would attack,
and it was the henchman. The beast landed on him with a mighty spring through
the air and tore him to pieces, slaying him instantly. When the squealer landed
on the henchman the PC mercenary pivoted and moved towards Riyan instead. She saw
this, what would she do?
Now, just for context, I roll magic items
for all NPCs, and in this case Riyan is an 11th level Warlock, her
magic item list was:
+1 Chinook
Blade (2-3 rounds of
1 hp drain for everyone in 2” range)
+2 Ring
of Protection
Cloak
of Displacement (+2
AC and Saves, first attack misses)
Rod of
Beguiling (12) –
Charm, no save, 2” radius
Scroll: Forecage, Sink
Scroll: Sequester, Astral Spell
For 11th
level Bhakashal nobility this seems like a fairly modest outlay of magic items.
However, in AD&D1e (and thus in Bhakashal), magic items aren’t “balanced”,
and having the right one can make all the difference. What magic item would she
use when faced with a charging warrior who is also a Bhakashal Lord?
The key thing
to remember here is that Bhakashal lowers overall HP for all PCs and NPCs, so
it is entirely possible that the charging warrior could one shot kill the warlock.
Not on the first shot (the Cloak of Displacement would protect against the
first attack), but attack number 2 and forward would be a problem. So, in other
words, a charging warrior of repute is a threat to any high-level warlock, no
matter how powerful they are. This is one of the major areas where Bhakashal
varies from AD&D 1e and other old school games, because overall HP are
reduced, and any successful strike interrupts spell casting, mid-to-high level
warriors are a threat to mid-to-high level spellcasters.
With the
mercenary charging it made sense she would pick the fastest and most efficient
way to stop him, and that was the Rod of Beguiling. It does not give a saving throw. Once the mercenary
got within 20’, she activated the Rod. At that point the PC mercenary was beguiled
and could not hurt Riyan. Furthermore, she could influence his actions.
The party conjuror was about to cast Mokull
the Mighty’s Monstrous Conjuration (Bhakashal’s version of Monster
Summoning), but he realized he would have to go a few rounds before his
monsters would show up, and Ghanglor Terrik’s air elemental would be there before
then.
With the PC mercenary out of the fight, his
odds were looking long.
Riyan called out and told the PC conjuror
that the mercenary would now protect her, so he should surrender now and she
would be lenient.
The players discussed the situation, the PC conjuror
was reluctant to give up conjuring monsters, he wanted the fight, but he also
realized that by the time the monsters go there he could very likely be dead.
A 16HD air elemental is not to be trifled
with, even from within a Runic Circle.
He surrendered and asked for terms.
She told him, “you know what I want” (she
wasn’t going to state her demand explicitly in the arena), she wanted control
of the guild again, in this case a united and more powerful guild. She would
not strip the PC mercenary of his title (as was her right) or his property, she
just wanted control of the guild.
He assented, and she let them both live.
This is a good move for her, she has demonstrated
her power in the arena, and shown the PCs she means business, and now she will
approach them in the House and look to form alliances to secure her power. They
will have to decide if they want to go along with her or work against her to
get control of the Guild back in the long term. Going against her right after
losing an arena battle will look dishonorable, part of the honor culture of Bhakashal
is accepting defeat gracefully, not being petulant and aggrieved. For now, since
she let them live, they will likely go along with her and not make an issue out
of her running the guild. If they want it back, that will be a long term project.
But in any case, they have learned that
taking on a powerful Bhakashal Warlock or Lord is not an easy task.
To be fair, had they chosen other tactics,
things could have turned out much differently. They could have struck the
magical Censer, disrupting the summoning of the elemental. They could
have sent the conjuror’s henchmen to attack Riyan, keeping her busy while they cast
spells. Either one of them could have used magic items that act faster, or even
shot arrows, charging takes time and allows your opponents to take shots at you
while you approach them. The PC conjuror has a spell that swarms targets with
insects disrupting spell casting. He also could have tried to charm the squealer
and send it back against Riyan and Ghanglor. Emyar the Ashen’s Ebony Coils
(Bhakashal’s version of Evard’s Black Tentacles) would have also wreaked
enough havoc that he probably would have had time to summon his monsters.
Oh well, perhaps next time!
Another facet of Bhakashal that was accentuated
in this fight was tactical opacity. Bhakashal recommends that the
referee roll randomly for NPC spells and magic items, as well as randomly
rolling for all of their characteristics. I have been told many times that this
will put NPCs at a disadvantage with respect to the PCs as the PCs will be
optimized by min-maxing players. However, this overlooks an important fact,
when you optimize your opponents then it becomes much easier to predict what
they will do. Certain magic items and spells turn up more often, as well as
certain monsters.
When you randomize these things the players
have no idea what to expect. This tactical opacity makes for a challenging
game, and keeps it interesting for everyone.

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